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Weekly Threads 101: Making Good Use of /r/gamedev

If you tried posting screenshots, feedback requests or a launch announcement to /r/gamedev, your post may have been taken down with a reques...

273 points, 52 comments

Return of the Networking Thread! Post your gamedev-related Twitter

[Link to the previous thread](https://www.reddit.com/r/gamedev/comments/7nod22/networking_thread_post_your_gamedevrelated_twitter/) --- Po...

163 points, 403 comments

As a game developer, would you consider games to be an art form?

For my English class in college, I'm writing a persuasive essay about why games should be considered an art form and I wanted your feedback....

633 points, 524 comments

The (Steam) Wishlist Question

So I made first game for steam, and I got a lot of people adding me to their wishlist... ​ Because the game was to expensive (1...

14 points, 12 comments

Magnet strip cards

Has anyone ever worked with magnet strip cards? I thought about using them for some cheaper toys to life experiments, but I dont have any ex...

3 points, 6 comments

What is the use of Photoshop for game environment artists these days?

I've been looking up a lot of tutorials on creating game ready assets. I very rarely found anyone use PS that often(othen than adding text, ...

1 points, 9 comments

Besides the game, what does it take to launch a financially successful indie game?

I think it can be a long road to building a great game. I'm curious, besides the game, what else does it to launch a financially successful...

347 points, 131 comments

Pruebas - QBasic game (1996 or 1997)

"Pruebas" is an open source game combination of text adventure and RPG written in Microsoft QBasic (under MS-DOS 6.22). [Screenshot](https:...

1 points, 1 comments

Indie Game Devs/People who work at small independent game companies (sub 10-15 people): How much do you make?

Hi guys! I realized that there's all this information about how much money people in the industry make and about how much you should be char...

33 points, 26 comments

How do people assemble hobbyist teams?

If I understand it correctly, they are usually start from groups of friends to make a passion project. But from my friends and acquaintances...

2 points, 7 comments

Anyone have any experience with all the “free services” that spam your inbox when you release a game on steam?

So, I’m releasing a game on steam on Wednesday. Nothing fancy, a coffee break rogulike for $5. Don’t expect to see a return on my $100 i...

27 points, 26 comments

Simple Question with Not So Simple Answer: How do you texture a sphere without major visible seems?

I spent several hours trying once, using geodesic, standard and a few other alternate sphere projections (including a cube with a smooth mod...

2 points, 2 comments

Any advice for first time game maker

I've never made a game before, however I have programmed computers. I do that a lot. Me and a friend are making an RPG in Unity. I know a l...

0 points, 3 comments

Have you worked with a marketing or PR studio? If so, could you share your experience?

Hey Game Devs, If you've worked with a marketing or PR studio, could you share your experiences (without naming names please). I'm curio...

14 points, 2 comments

What item under $100 would you suggest every solo/hobbyist developer buy?

So, I'm a hobbyist developer and thanks to 5 months of add revenue from random apps I've created in the past I finally crossed the $100 AdSe...

8 points, 13 comments

Crafting a good game dev resume

I recently left my job in software development in a non-gamedev field and i'm now working on tidying up my resume. I live in a city with a l...

9 points, 7 comments

How is console able to push their graphics to be even better than pc's that is comparable to it.

Particularly, the ps4 and nintendo switch. Games like uncharted, god of war, spiderman in my opinion are still the best looking games i've ...

0 points, 11 comments

I found an Editing House. He says I should write a draft contract

But what are the most important points in a contract. ? I found a manuscript from the 20s where my great aunt started a game system. Based ...

0 points, 2 comments

Monetisation vs. Online Multiplayer Costs

Hey all, Bit of a hypothetical question coming from a hobbyist who's curious about tinkering with online multiplayer in the future Photon ...

0 points, 3 comments

Game engine/Language for an openworld terraria esque science fantasy sandbox

Could anyone recommend a game engine and/or framework suited to 2d games with millions of objects? Also a programming language that would su...

0 points, 1 comments

Is a relax area for an intense game is needed?

For example you just finished 5 levels straight, should there be like a lounge area to talk to other players like for example, A night club ...

2 points, 6 comments

I'm new to everything. Is the scope of my cat simulator game too large for hobby development?

I have been looking into starting VR game development as a hobby but my problem is that I have no perspective on how long it takes to accomp...

3 points, 10 comments

Over 30 pirate themed (public domain) models, including isometric renders and glTF files!

Hey everyone! Here's a package that was exclusive at first but is now available to everyone; the Pirate Kit. It includes ships, characters, ...

623 points, 29 comments